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TO MANY DECISIONS
Do
you make all of your decisions? Or, maybe you are
18 or older, still young, and your parents still make all decisions for you. Do you
wish your parents would let you decide? Maybe you have
difficulty making good decisions.
Adolescent decision making is no
different than other decision making. Maybe you are decisive but
you don’t know if you are making good decisions. You
can learn methods to use in real life situations to make
good decision.
Listen, the
decision making steps requires us to:
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Define the decision or problem
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Generate alternative solutions
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Evaluate outcomes for each
alternatives
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Select an
alternative and implement
our decision
solution
An
alternative may have several possible outcomes. For
example, you may decide to ski in Aspen rather than
Jackson Hole. But, the Aspen alternative may have a no
snow potential, a light snow potential, and a heavy snow
potential. The
decision maker has to assign a
likelihood or probability of each
outcome occurring.
BAD DECISIONS
We make bad decisions because of our
biases. A bias
in making decisions is a preference or partiality that
adversely affects our judgment or opinion on an issue or
situation.
Two
common biases are anchoring and
gambler’s bias.
Anchoring represents our preference to not move from a
previous position. An example is an individual not
wanting to accept a salary cut even when he or she knows
they will receive a larger income from commissions.
Gambler’s bias represents our inability to correctly
estimate probabilities because of prior events. An
example of gambler’s bias is the feeling of assurance a
head will turn up after three tosses of a coin resulting
in three tails. The “gambler” has forgotten that each
coin toss is independent of another toss.
DECISION MODELS
Decision
models are used to add structure and clarity to
decisions. The predominant two decision models used by
decision makers are
ranking matrix and
decision tree model.
The ranking matrix
model is quite often used in decisions whereby a
comparison may be made of various alternatives to a
decision. Each alternative in the decision model would
have various levels of satisfaction at meeting all of
your decision criteria. Numbers represent your level of
satisfaction in the ranking model. An example decision
would be the selection of a restaurant for lunch.
Assume you have four restaurant choices and three goals,
namely, you want fast, cheap, and good food. You would
rate each restaurant for each goal. The restaurant with
the highest score would be your selected alternative.
From the illustrative Table 1, you would choose Mexican
Taco Restaurant.
Table 1. Restaurant Selection.
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Hamburger Joint |
Steakhouse |
Chinese Cuisine |
Mexican Taco |
|
Fast |
4 |
1 |
2 |
3 |
|
Cheap |
3 |
1 |
2 |
4 |
|
Good |
1 |
4 |
3 |
2 |
|
SCORE |
8 |
6 |
7 |
9 |
The
Decision Tree Model is the model of choice for most
complex
decisions. It derives its name from the similarity the
model has to a tree albeit laying on its side. A
decision tree is a graphical representation of a
decision. Specific symbols are used in the decision
tree to represent decisions or
uncertain events. Squares
□
represent decisions. Circles
○
represent uncertain events. These symbols represent
nodes in the decision tree. Lines, or arcs, emanating
from squares represent decision options. Lines, or
arcs, emanating from circles represent chance outcomes.
The lines are commonly called branches.
An
example decision tree example for a coin toss bet of $10 is
shown in Figure 1. This is a simple decision tree not
because it has few branches, but because there is one
attribute – money. The decision making tree shows the Bet and Don’t Bet
alternatives. If you bet, you have an equal likelihood
of winning or losing $10.
Quite often decisions, and decision trees, have
multiple attributes. A simple example would be the
decision to purchase a motorcycle or an auto with cost
and comfort being the important attributes.
There is help if you would like to learn more on how to
use these models in your decisions.
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